We sit down with the team at Xbox's first-party studio World’s Edge to talk about the journey to bring Age of Empires II: Definitive Edition to Xbox.
Age of Empires 2 on Xbox - The Big Interview
One of the most visually stunning and immersive science fiction games we’ve experienced.
Dead Space Review - A Remake You’d Cut Off A Limb For
Forspoken is a game that consistently fails to deliver, despite some lofty ideas, and manages only to impress in the most obscure moments.
Forspoken Review - An Awkward Experience
Post by Eorl @ 09:57am 30/07/13 | 0 Comments
Developer Media Molecule has revealed that their upcoming PlayStation Vita title Tearaway, which utilises the back touchpad to "tear into" the scenery of Tearaway's levels, has been pushed back to a late November release.

According to a new blog post on their official website, Media Molecule has pushed the title back due to needing "a little more time than we anticipated to finish the game; to tie all of the mechanics, story and amazing visuals together into the adventure that we want you to play."
Here at Media Molecule we love to make new things on new platforms. To us, making games is a real labour of love. Our very blood, sweat and tears are poured into every pixel, every line of code, every note in every song, and every little post it note we use to plan our lives. 



Tearaway is our first handheld game, set in a totally new world, with characters on a new adventure. Throughout development we have constantly explored all the ways we could think of to create the most fun and enjoyable experiences possible on a PS Vita, whilst also learning how to make a 3D creative platformer! We are really proud of the work we are doing, and are really excited to share it with you!

Those looking forward to the intriguing handheld title will find it launching on November 22nd for PlayStation Vita.



media moleculedelaytearawayplaystation vita





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.