Capcom has unveiled new details on Strider, the upcoming intense side-scrolling action platformer that sees the return of original assassin Strider Hiryu. Strider’s action begins in the expansive metropolis of Kazakh City, a mix of ornate Russian architecture and hard-edged futuristic high-rise buildings with sprawling energy cables and pipework. Players freely explore the city and beyond, gaining new abilities and items which in turn open access to a truly massive and expansive interconnected game world.
Remaining true to its roots, Strider features the same franchise hallmarks of fluid, lightning quick combat and ground-breaking free-flowing traversal that inspired many of today’s third person action titles. Strider further builds upon this pedigree by endowing the player with a vastly expanded arsenal of moves and weapons to acquire and use, while slicing their way through a massive, interconnected and rich game world.
The year is Meio: 048, on an alternate dystopian future of Earth. The whole planet suffers under the oppressive, iron-fisted rule of the mysterious and omnipotent Grand Master Meio. An expert in sabotage and assassination, Hiryu is the youngest ever recruit to attain a Special A-Class in the hellish Strider training program, and is the only man capable of achieving the mission to eliminate Grand Master Meio.
Strider will be seeing a launch sometime during 2014 for PC, Xbox 360, Xbox One, PlayStation 3 and PlayStation 4. Check out the action below in the announcement and gameplay trailers.