Bethesda's epic sci-fi RPG is here, and it's a big one. From shipbuilding to exploring the surface of Mars, our thoughts so far.
Starfield Review... In Progress
We take an in-depth look at Avatar: Frontiers of Pandora and tell you why it should be heavily on your radar!
Avatar: Frontiers of Pandora - a Deep-Dive into its Potential
Range-wise, the ROG Rapture GT6 is phenomenal, and it's ideal for all gaming and non-gaming-related tasks.
ASUS ROG Rapture GT6 WiFi 6 Mesh System Review
The GeForce RTX 4060 is out this week, and NVIDIA let us check out the new mainstream GPU early to see what DLSS 3 brings to Cyberpunk 2077 and the still-gorgeous Night City.
GeForce RTX 4060 Preview - Cyberpunk 2077, RT, and DLSS 3!
Post by Eorl @ 10:44am 21/06/13 | 0 Comments
Independent developer and creator of the hit inter-dimensional title Fez has revealed that his upcoming sequel will not be coming to Xbox at this time. According to a recent interview by Polygon in which Fish was asked what platforms he's considering for the sequel, FIsh responded with "Not Xbox."

The decision to not put Fez 2 on the Xbox platform shouldn't come as a surprise for many Fez fans after the initial release on Xbox 360. After launching in 2012 on Xbox Live Arcade, a patch was pushed out to fix some of the game's bugs upon launch. The patch was revealed to have caused some saving issues for a select few users, in some cases completely deleting their saves. The patch was then pulled from the game by Microsoft.

Fish claimed that he was offered a second chance at re-certifying the patch, however at a cost too high that effectively blocked the new patch coming to Xbox 360. A Windows version was later released this year on Steam and other services that offered the new patch.
"It's a shitty numbers game to be playing for sure," the developer wrote on his blog at the time, "but as a small independent, paying so much money for patches makes NO SENSE AT ALL." Polytron added that if Fez had been released on Valve's Steam service "the game would have been fixed two weeks after release, at no cost to us." In a follow-up tweet, Polytron wrote "HEY! only a few months left to our XBLA exclusivity!"
Fish has yet to actually reveal which platforms Fez 2 will see a release on, but has noted that the PlayStation 4 is tempting him due to the large indie-friendly approach that Sony are taking. Fish notes that the "PS4 seems to be doing everything right," revealing that "it's too early to tell how everything is going to unfold but their heart definitely seems to be in the right place."

"Whether or not I would develop for it comes down to how the platform holder treats me. With Microsoft they've made it painfully clear they don't want my ilk on their platform. I can't even self-publish there. Whereas on PS4, I can. It's that simple. Microsoft won't let me develop for their console. But Sony will."

fez 2microsoftxboxplaystationsony

Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.