At PAX Australia we had the chance to sit down with John Mamais, the head of CD Projekt Red’s Krakow studio.
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We sit down with Mojang to discuss the upcoming action-RPG Minecraft Dungeons, its humble origins, and focus on combat. The Minecraft way.
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We take a swing at where Ubisoft could take Far Cry to next, and it's both closer and further away than you might think...
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At a preview event we had the chance to go hands on with the emotional, harrowing, and stunning The Last Of Us Part II – an experience that left us remembering every face and life we put an end to.
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Post by Steve Farrelly @ 04:07am 12/06/13 | 1 Comments
Ahead of E3 proper, AusGamers was offered a chance to catch up with Infinity Ward's Mark Reuben. Among a number of topics, the Call of Duty veteran spoke specifically about Call of Duty being a "movie you get to play", the potential for mods and level editors and what their hopes for networking and servers are in the future.

From the interview:

"So we as a franchise have always been trying to make movies that you get to play -- we want that cinematic experience, we want that directed immersion and that’s what we do really well, and [so] I want other games to kind of fill in that desire for other types of gameplay. So I don’t know if that makes sense to you, but I want us to do what we do because that’s what we do really well and I want other games to explore those other different mechanics and different ideas."

Click here for the full interview.



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Latest Comments
niteheh
Posted 10:50pm 12/6/13
I'd prefer a game to a "movie you get to play", but each to their own I guess.
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