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Post by Eorl @ 09:28am 29/05/13 | 0 Comments
For those intrigued as to what Dead Island developer Techland has in store for their upcoming first-person co-op slasher title Hellraid, a new developer Q&A has surfaced shedding some light on just what players can expect.

Of most interest is the new Game Master system, which has taken inspiration from the pen and paper role-playing games to create "different and unique gameplay experiences." Those playing in co-op will find "Game Master carefully selects competitive challenges for players and awards the best ones at the end of each level. It changes where and how you and your friends complete quests, placement, numbers and types of enemies you encounter as well as deploying treasure chests and loot."
In Hellraid you travel between levels using a web of magic portals. Each level can be played an unlimited number of times to complete the story campaign, side quests and to defeat forces of evil with friends while competing for experience, points, rewards and places on leaderboards. During the game players can use a variety of melee, ranged and magical weapons. Combat is expanded with a set of unique active skills for each character class which gives the team additional tactical capabilities while searching for treasure, completing objectives, avoiding deadly traps, fighting the hordes of enemies and boss battles.
The new Q&A delves through a fair chunk of information to help broaden the knowledge on Techland's new title, touching on customisation of characters as well as what exactly Hellraid is. You can check out the full run down over at the official website, and some new screenshots can be viewed below.

Hellraid will be available on PlayStation 3, PC and Xbox 360 during 2013.


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