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Post by Steve Farrelly @ 10:47am 27/05/13 | 0 Comments
The Dishwasher: Dead Samurai was a small indie hit on XBLA, and its creator, James Silva, is tired of the slamming Microsoft has been taking since the Xbox One reveal -- specifically where the console's support (or speculated lack thereof) of the independent development scene is concerned.

"You know that thing about no self-publishing on Xbox One," Silva expressed in a blog post on Gamasutra. "The meaning of that quote was that the partner/publisher relationship is currently the same (ie what we, an indie studio, [have] been doing for the last five years) but they're exploring ways to improve it. Basically "everything's the same, stay tuned for improvements" mutated into "no indies on Xbox One, ever" in a few hours."

He also talked openly about having a solid experience working with Microsoft, a revelation that apparently conflicts with a number of other developers' experiences working with the gaming giant, but broke that tirade of negativity down to a one-sided conversation that is actually doing more harm to consumers and developers than good.

"Telling thousands of readers that Microsoft is failing at indie gaming is telling thousands of potential customers that Microsoft is failing at indie gaming," Silva asserted. "And while everyone likes a sale, the ones who really, desperately need the money aren't the Microsoft people who greenlight the projects; they're the indie developers who are trying to quit their day jobs, trying to buy a house, trying to raise a baby. As a consumer, would you think twice about buying a game from a 'failed platform?' Would you hesitate at buying an indie game from a company that 'screws indies?' But that's the current narrative, and while it sucks for Microsoft, it sucks a lot more for indie developers who are publishing on XBLA."

Speculation over information not currently available is the way of most news these days, and we agree with Silva on at least waiting until we know more before condemning the publisher to the extent they've already been crucified. E3 is two weeks away, so stay tuned for more on Microsoft and Sony's plans where supporting the indie scene is concerned, right here on AusGamers.

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