At PAX Australia we had the chance to sit down with John Mamais, the head of CD Projekt Red’s Krakow studio.
Cyberpunk 2077 - CD Projekt Red on Pushing Graphics Tech Forward
We sit down with Mojang to discuss the upcoming action-RPG Minecraft Dungeons, its humble origins, and focus on combat. The Minecraft way.
Delving Into Minecraft Dungeons with Mojang
We take a swing at where Ubisoft could take Far Cry to next, and it's both closer and further away than you might think...
Where to Next for Far Cry?
At a preview event we had the chance to go hands on with the emotional, harrowing, and stunning The Last Of Us Part II – an experience that left us remembering every face and life we put an end to.
The Last of Us Part II Preview – Harrowing and Unforgettable
Post by Steve Farrelly @ 04:00am 22/05/13 | 0 Comments
AusGamers was recently invited out to a pre-E3 press event for Activision which included a small look at Call of Duty: Ghosts. But beyond the publisher's pitch for their yearly entry in the series, they also gave Infinity Ward a chance to share just what happened behind-the-scenes in regard to building new technology to usher the series into the next-generation.

With the game's full reveal now out of the way thanks to the Xbox One reveal, we can finally lift the lid on what we saw and also share thoughts and answers from Call of Duty VP of production, Daniel Suarez, after a talk with him about the direction of Ghosts and the new tech behind the game.

Click here for our full Call of Duty: Ghosts reveal and interview feature.

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