NVIDIA’s Deep Learning Super Sampling or DLSS became one of the most talked about bits of tech in 2020, and for good reason.
Cyberpunk 2077 - DLSS and Ray Tracing Present a Stunning Future
The LG 48-inch OLED is simply put, incredible as a pure games display.
LG CX 48-inch 4K OLED TV Review - Next-Gen Perfect
We count down our 10 best games of 2020, a year for the sagas...
The Official AusGamers Top 10 Best Games of 2020!
Post by Steve Farrelly @ 04:00am 22/05/13 | 0 Comments
AusGamers was recently invited out to a pre-E3 press event for Activision which included a small look at Call of Duty: Ghosts. But beyond the publisher's pitch for their yearly entry in the series, they also gave Infinity Ward a chance to share just what happened behind-the-scenes in regard to building new technology to usher the series into the next-generation.

With the game's full reveal now out of the way thanks to the Xbox One reveal, we can finally lift the lid on what we saw and also share thoughts and answers from Call of Duty VP of production, Daniel Suarez, after a talk with him about the direction of Ghosts and the new tech behind the game.

Click here for our full Call of Duty: Ghosts reveal and interview feature.

call of dutyxbox onecall of duty ghostsactivisioninfinity wardinterview
Buy now from ozgameshop.com Only AUD$10.99!
(compare all prices)

Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.