Three months after launching a crowdfunding platform on its own official site for Heavy Gear Assault, developer Stompy Bot Productions has taken their hopeful mech combat project to the more trusted third party funding platform Kickstarter.
The company has already successfully raised more than $100,000 on their own site, at one point temporarily crashing the servers due to the overwhelming response.
Stompy Bot decided to initially crowdfund through their private website so they could receive community feedback on the reward tiers and stretch goals as well as determine what game features to implement before opening up their wider efforts on Kickstarter.
“When we announced Heavy Gear Assault, we really had no idea what aspects would generate the most interest. Having a private crowdfunding campaign before launching a Kickstarter allowed us to really get the feedback we needed to make sure we succeed,” said James Taylor, President of Stompy Bot Productions.”
The new Kickstarter page doesn't have a great deal of new information about the prospective game, but there is a new prototype gameplay video demonstrating Unreal Engine 4-powered destructible environments.
One of the most popular game features with fans has been next-generation destructible environments. The developer, Mektek Studios, is focused on creating an amalgamation of destructibility and interactivity in the game. This feature will create new strategies for the genre fundamentally changing how players react to both Gears (player piloted giant robots) and game environment.
Players can blow off parts of other Gears and pry weapons from their dismembered enemy’s hands. If Gears hide behind a wall, their opponents can blast that wall to pieces. Sheet metal won’t stop gun fire—but it will stay ruptured with bullet holes. Explosions from bombs and missiles create craters in the arena floor.
Watch the new clip below, and head over to the Kickstarter page for pledge information.