After launching to a not-so-great-start, today's financial reports for publisher Electronic Arts has revealed the simulation title SimCity has sold over 1.6 million units since March, topping its initial two-week sales of 1.1 million. Of those sales 50% are digital according to the fourth quarter report.
Electronic Arts' Frank Gibeau has stated during the financial call (via
Polygon) that while the game is "far ahead" in the company's forecast, it did have a "challenging launch."
"The short explanation for the launch is that the initial rush of consumers overwhelmed our game service, disrupting the consumer experience," he said. "As we stabilized the game and improved service in the first week, fans continued to pour in.
"The key takeaway here: SimCity is a highly resilient, global franchise with a long service life in front of it. But we learned our lesson and are now building better processes to anticipate and service demand. This won't happen again."
For those still clinging to their cities a
new update will be making its way to the game this week, offering various tweaks and bug fixes to the game.
Posted 01:46pm 08/5/13
Posted 05:25pm 08/5/13
Like so many behemoth companies that eventually go out of business, EA is just focused on increasing its revenue streams while missing all the subtle changes taking place in their industry. I'm not convinced that they understand what their customers want, and the arrogant tone of the spokespeople pisses me off. They're delusional if they think that people are upset at this game simply because of unstable services.
I get it though, everyone talks s*** about EA regardless of whether or not they produce good products, and it would be hard to know who to listen to amongst that kind of noise.
Posted 02:12pm 08/5/13
If a game company, or any company, uses business practices that I don't agree with, I tend not to support them. I definitely don't pre-order anymore after getting burnt with Diablo 3. Would rather wait a little and actually see if the game is worth getting.
Posted 03:48pm 08/5/13
no need to report on anything else
Posted 03:59pm 08/5/13
Nailed it, nothing to see here
Posted 04:14pm 08/5/13
Posted 04:54pm 08/5/13
Is that even a big achievement in this day and age? I read that figure and thought "wow, that's kinda low".
Posted 05:03pm 08/5/13
Posted 05:09pm 08/5/13
Posted 05:37pm 08/5/13
Really, I should have known in the first place. So I don't know how 'successful' you would class that.
Posted 05:54pm 08/5/13
The key takeaway here: Gamers are a bunch of sheep and will eat up any excuse we give them no matter what. We learned our lesson years ago but since gamers are such idiots, we'll just pretend this won't happen again <-- Fixed that.
Posted 06:28pm 08/5/13
Unfortunately there are many people that don't give a crap if the game has always on drm or not, they'll just buy these products without realizing they're letting the Devs manipulate them.
I learned my lesson and that was don't buy games from EA anymore, It worked very well for the past 2 years.
Posted 07:08pm 08/5/13
Hasnt it already been established that big companies often do the apology thing in a hope to redeem themselves and get future sales? Maccas did it a while ago with their coffee n promised they had listened to feedback and made changes.
Posted 09:33am 09/5/13
Posted 10:42am 09/5/13
Posted 11:10am 09/5/13
Imagine how quickly s*** features like DRM or the Windows 8 dashboard thing would get fixed, even if the majority CBF complaining?
Posted 08:28pm 09/5/13
Posted 08:34pm 09/5/13
Posted 08:39pm 09/5/13