After launching to a not-so-great-start, today's financial reports for publisher Electronic Arts has revealed the simulation title SimCity has sold over 1.6 million units since March, topping its initial two-week sales of 1.1 million. Of those sales 50% are digital according to the fourth quarter report.
Electronic Arts' Frank Gibeau has stated during the financial call (via Polygon
) that while the game is "far ahead" in the company's forecast, it did have a "challenging launch."
"The short explanation for the launch is that the initial rush of consumers overwhelmed our game service, disrupting the consumer experience," he said. "As we stabilized the game and improved service in the first week, fans continued to pour in.
"The key takeaway here: SimCity is a highly resilient, global franchise with a long service life in front of it. But we learned our lesson and are now building better processes to anticipate and service demand. This won't happen again."
For those still clinging to their cities a new update
will be making its way to the game this week, offering various tweaks and bug fixes to the game.