With the arrival of Wrath of the Lich King Classic we sit down with the team to discuss the process, making changes, and the goals for the Classic team.
Blizzard on World of Warcraft Wrath of the Lich King Classic
Check out all the key releases on all platforms for October, 2022!
October is a BIG month for releases in 2022. Here's why...
Another Aussie-made gem, and a wonderful spin on the Stardew Valley and Animal Crossing genre.
Wylde Flowers - Utterly Charming
A slice of life full of meaning, and an Aussie made gem to boot
Wayward Strand Review
Post by Eorl @ 10:30am 27/04/13 | 0 Comments
The ever-resourceful Internet sleuth Superannuation has revealed to Kotaku that several senior staff from the now defunct Impossible Studios have been picked up by BioWare Montreal, the studio behind the recent Mass Effect and Dragon Age series. Two of the newly hired recruits include Colin Campbell, who was lead world designer on Big Huge Games' Kingdoms of Amalur, and Ian Frazier who was lead designer on Kingdom of Amalur as well.

Both Campbell and Frazier have been placed as lead level designer and lead gameplay designer respectfully, with Superannuation revealing that the pair may have been given a job on the rumoured Mass Effect 4 title, or possibly something else in BioWare's stash of titles.



biowarebig huge gamesimpossible studiosmass effect 4





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.