Epic Games has announced that a deal between Nvidia has been made that will see the card manufacturer utilise the new Unreal Engine 4 technology for all their future product presentations. The move was initially announced at CES 2013 where Nvidia was showcasing their upcoming portable handheld Project Shield, which featured a UE4-powered rendering of the SHIELD’s full-size, console-grade controller and Tegra 4 GPU.
“As a long-established Unreal Engine partner, we understand the sheer power that Unreal Engine 4 puts into developers’ hands,” said Tony Tamasi, senior vice president of content and technology at Nvidia. “We immediately took the opportunity to utilize UE4’s high-end graphics features and incredible workflow to showcase how our graphics hardware is pushing the industry forward.”
“Nvidia are always on the cutting edge, and we were thrilled to be a part of their awesome Project Shield introduction,” said Mark Rein, vice president and co-founder of Epic Games. “The visuals their team are producing using Unreal Engine 4 in real time are fantastic, and they're already exceeding some of the best pre-rendered visuals of only a few short years ago.”
The CES presenation marked the first time Nvidia engineers had utilised a third-party engine for presentations, previously relying on their own technology. It is currently unknown what exactly their next project will be but hopefully the team at Nvidia are able to push the Unreal Engine 4 to its full extent.