Last week's unveiling of Battlefield 4
was met with a mixed reception from the community, perhaps largely due to the technical showcase of DICE's Frostbite 3 engine --with only a year and a half of lead time-- not offering the same kind of generational leap that it's predecessor presented with Battlefield 3.
Many are also only interested in a Battlefield sequel for the series' strength in multiplayer, and a walkthrough of single-player content seems to hold little relevance to that side of the game.
With some of these reservations in mind, AusGamers spoke to DICE Executive Producer Patrick Bach a day after the reveal event in San Francisco, who provided some insight into why the developer has made some of the choices it has, and the studio's goals moving forward with the series.
There’s several reasons why we reveal with single-player. One is that it’s really hard to showcase multiplayer without giving hands-on, and we don’t feel like we’re ready right now, to give hands-on with the game. It’s also hard to, in seventeen minutes --like we did now, which is quite a lot for a first reveal-- to prove a point with multiplayer. Because like you said, multiplayer you play that for hundreds of hours, and it might not be until after 10 hours, where you actually start to feel like “Ok, now I know what this game is”.
So I think revealing with multiplayer would actually be hard from a presentation standpoint. Then on top of that, I think we are showcasing a lot of new... both features, but also new ways of thinking, by showcasing single-player.
And the third thing that I think is also important, is that we see more issues with our single-player than we have seen with our multiplayer. That doesn’t meant that we’re not innovating, or giving you great surprises with multiplayer, but I think it’s important to understand that our multiplayer has sort of been great, but single-player has only been good. And I think that discrepancy, we need to keep working on.
Bach also explains why support for community modding has not been offered in Battlefield 3, and isn't likely to in Battlefield 4, and much more. Click here for the full interview
, in both video and written formats.