If it wasn't already a sure thing, given the kind words previously spoken by Gabe Newell and Mike Abrash, Valve has now confirmed that support for the upcoming Oculus Rift head-mounted display will be coming to the Source Engine, with programmer Joe Ludwig revealing to Engadget
that VR functionality in Team Fortress 2 will be publically available "within the next couple of weeks".
Valve programmer Joe Ludwig revealed as much during a recent visit Engadget paid to the Bellevue, Wash.-based game company. "This is a mode that everybody who has a Rift dev kit and access to Team Fortress 2 will be able to play, just on public and in the same servers that everybody else is playing in," Ludwig said. Of course, "everybody" doesn't include Mac or Linux TF2 players just yet. "We don't have a Mac or Linux SDK from Oculus quite yet, but once we get those, we'll get it ported over to those other platforms," he explained. Oculus tells us those SDKs are coming.
Engadget explains Team Fortress 2 as the Oculus Rift's first official game, however that's not entirely correct, as Meteor Entertainment's mech combat game Hawken is also expected to support the device once the developer kits start arriving in the hands of backers of the successful Kickstarter project.