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Interview: Talking Battlefront II Multiplayer with DICE
We sit down to talk about the latest card expansion Journey to Un'Goro, and that one time the team considered a Warcraft Babies expansion.
Talking Hearthstone with Game Director Ben Brode
We take Relic's latest RTS for a spin, a reimagining of the series as a large-scale RTS meets MOBA
Doin' It For the Space Pope - Dawn of War III Reviewed!
And discover the GLOO Cannon was nearly removed from the game, and Mimics were a lucky mistake.
Talking Prey - We Chat with Arkane's Raphael Colantonio!
Post by Dan @ 10:34am 07/01/13 | 0 Comments
We saw a few glimpses of Company of Heroes 2's user interface in the last dev diary trailer, and now you can find out all about it, as developer Relic has described their UI intentions in a detailed new post over on the game's official site.
Designed to give the player a full view of the battlefield and quick unit control, all the information you need to command your army is presented in a clean, concise and straightforward manner, with many improvements being made over the original design from CoH1.
A new screenshot provides a hi-res look at the layout.

Company of Heroes 2 is due on PC in March 2013, with a closed beta testing period expected to kick off soon.




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