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Post by Dan @ 10:41am 28/11/12 | 1 Comments
If you thought that the popular Source Engine sandbox modification Garry's Mod couldn't get much more innovative, you were sorely mistaken, as developer Garry Newman has unveiled his latest addition to the toolset: Kinect motion controller integration (thanks VG247).

Implementation of the Kinect SDK will allow Windows Kinect users to manipulate in-game ragdoll models with real-time motion capture, and while the end result does't exactly rival professional mo-cap techniques, it's still sure to offer plenty of new hilarity once the creative community gets a hold of it --which is expected to be within the next week or two.

Garry's Blog has a brief overview of how the functionality is being implemented. Watch the demo trailer below, and keep an eye on Steam for the mod's impending update.

garrys modsource enginehalf life 2

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Posted 11:54am 28/11/12
It looks like security camera footage from an asylum.
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