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At a preview event we had the chance to go hands on with the emotional, harrowing, and stunning The Last Of Us Part II – an experience that left us remembering every face and life we put an end to.
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Post by Steve Farrelly @ 07:08pm 18/10/12 | 4 Comments
The game is almost upon us (October 31st on consoles), and while we gear up for the lengthy review play-session in the AusGamers office (with our designated reviewer gleefully rubbing his hands like we ought to turn him in to ASIO), I was given a chance to get roughly an hour with the game with no real direction, and walked away with a few components to pass on to you guys.

The main goal here, is to talk about a few of the stand-out components we're not used to in a series that has become staple in its systems, and these are things that, so far, certainly put Assassin's Creed III on a map towards AwesomeTown (north of PrettyMuchSameyTown).

Click here for our Last Look at Assassin's Creed III.



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Latest Comments
Naren
Posted 10:13pm 18/10/12
So much more eager than I already was to play this now.
ravn0s
Posted 10:16pm 18/10/12
i finished revelations last weekend and now i want more AC. hate that the PC release is always delayed.
D3FCON
Posted 08:17am 20/10/12
I have them on PS3 And agree PC is much better i have 1&2 on PC also. BUt i think the last one had way to many gadgets and it just became anoying
Daniel
Posted 05:25pm 23/10/12
Looks exciting!
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