Fatshark and Paradox Interactive have today announced the release of their gritty medieval third-person combat war game War of the Roses. The game features a wide range of military weapons including brutal crossbows and greatswords, plus a devastating finishing move for those who have been downed.
The king has fallen with no clear successor and two powerful English houses are vying for the coveted crown of England. You step into armor donning the vibrant, albeit tarnished, colors of your liege lord and march alongside your fellow knights into a battle frayed with confusion and the clash of steel on steel. With arrows and bolts grazing past your cheeks, you head deep into the skirmish in an attempt to show your enemies exactly which rose is the most powerful. Sharpen your blades and prepare yourself for War of the Roses, where skill is not an unlock.
Currently the release hasn't gone so well, with a huge server issue for anyone trying to play above 16 player games, plus the instability of having only one server provider. A
recent status update on the forums has confirmed that the server issues have been halved, however some may still be affected.
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Posted 10:25am 04/10/12
"Watch me lag this b**** ... Like a boss" I faking lol'd
He's obsessed with everyone being either an a****** or b**** lol.
I do like the idea of an arcade TF2 style medieval game. Whilst this doesnt have the complexity of war of the roses, it'll be way more accessible to nubs and probably more popular. Hopefully these two games can coexist and there isn't an exodus to chivalry from war of the roses when it comes out. I'm enjoying wotr too much ATM.
Posted 11:06am 04/10/12
Posted 11:16am 04/10/12
Still have no idea how some of these people go on a 20 kill streak without getting chopped down though :(
Posted 11:28am 04/10/12
Daggers. Seriously if you are cornered pull out a dagger as it causes stunlock and you can slash your way out to an open area where you can run away to bandage. Also using F to charge your way out is handy if you can knock someone over.
Currently my main complaints are servers, having only Multiplay as a provider is seriously detrimental to the community and the growth of the game, so hopefully a LAN option plus either ranked or unranked server files is offered sooner rather than later. My other complaint is friendly fire. I can understand realistically that swinging your sword around in a group of friends on top of an enemy will cause damage to them, but it seriously hinders gameplay. Having my arrows accidentally hitting teammates because they jumped in at last minute is annoying.
Also having cavalry charge in and knocking me over is stupid, especially with people not knowing how to use them properly.
Posted 11:30am 04/10/12
Posted 01:31pm 04/10/12
The dagger stun lock is BS. daggers should do f*** all to platemail. The only way to deal with dagger spam is use the 'riposte' perk and 'push' perk. It needs to be fixed so you just lessen the impact of the opponents blow if u hit them whilst they r in mid swing perks should interrupt like shield bash and push and F tacke. The shield bash should be on a cool down. The damage of a sword swung from horseback does like 10% of the damage it does when swung on foot, wtf? It should do the same if not more when charging on horseback and the same as on foot every other time. You should be able to vote for team/squad leader.
To fix the friendly fire issue they could just have servers with casual (-FF no team collisions) and competitive (+FF)
I'll post some more stuff later as I'm currently compiling a post for the official forums.
In the mean time post your steam Ids so we can all jump on one day.
Posted 02:34pm 04/10/12
also they really need to cap the amount of archers :(
Posted 10:34pm 04/10/12