In an interview with
Gamesindustry.biz (as pointed out by
Eurogamer), EA Labels president, Frank Gibeau, has defended EA's current stable of sequels, pointing out that at this late in a gaming generation cycle new IPs have trouble "breaking through".
"If you look at the market dynamics: as much as there's a desire for new IP, the market doesn't reward new IP this late in the cycle," he said. "We have to shepherd the time that our developers spend, as well as the money that we spend on development in a positive way, so we're focused on bringing out a bunch of new IPs around the next generation of hardware. Right now, we're working on three to five new IPs for the next-gen."
EA's current-gen release manifest consists of Dead Space 3, Medal of Honor: Warfighter, Need For Speed Most Wanted, Army of Two: The Devil's Cartel, SimCity and the EA Sports games - all of which can be considered sequels.
"When you launch a new IP it needs to do something really, really remarkable, and that's easier to do when you have a new set of technology that gives you novel capabilities," Gibeau adds. "This is the longest cycle that any of us have ever seen, and we're at the point where a little bit of fatigue has set in, and people are wondering what they can possibly do next. I've seen the machines that we're building games for, and they're spectacular."
Posted 12:30pm 05/9/12
Posted 12:41pm 05/9/12
Don't get me wrong, I agree, but I also think console periods are good for both that side of the industry and PC. In the past two years we've seen a massive surge in PC power and where technology is at, which in essence drives the next-generation of consoles to be able to keep up. Like it or not, there's a synergy there.
Posted 12:46pm 05/9/12
just sayin'
Posted 12:50pm 05/9/12
fixed
Posted 12:56pm 05/9/12
Posted 01:03pm 05/9/12
Riccitiello is currently getting eviscerated by investors for his committment to new IP. After The Old Republic bombing I can't see them being willing to take any more risks anytime soon.
Posted 01:41pm 06/9/12
Maybe if you could formulate an opinion ,without resorting to generalisations and course language , then you may be taken seriously online and potentially in real life.
As for PC users being pirates, pirating of console games has been as ( if not more at times- see PS1 and original XBOX mod chips) prevalent as that on PC. There will always be people to tight or lazy to purchase games on any platform. Then there are those people in parts of the world that cannot , in any legal way, obtain the game they desire due to government/laws etc. So think before you post, if you can truely think at all .
Just saying....
Posted 01:43pm 06/9/12
I'll probably get my identity stolen or something.