Assassin's Creed 3 game director (and Aussie ex-pat), Alex Hutchinson, told AusGamers contributor Naren Hooson, that in hindsight the team may have underestimated the strength of the naval combat and Eastern seaboard open-world component of their game.
"When we looked into it we realised too that no one had done third-person action-adventure sailing, you know in this period," Hutchinson said.
"So we’re like, great, it’s brand new; it’s probably too risky to do as it’s own game. Although now I think it’s been successful enough that we probably underestimated it. But it felt like an appropriate and exciting risk to take.”
To find out just what success Alex is talking about, head into Naren's hands-on preview of the naval component, with even more from Alex as he sets sail for adventure.
Click here for the full feature