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Post by Eorl @ 02:39pm 09/08/12 | 6 Comments
Gamasutra is reporting that two key senior members have left the Bioshock Infinite studio, which is causing some concern among gamers on the future of the next title in the Bioshock series.
Tim Gerritsen, director of product development, and art director Nate Wells have both announced their departure. Wells was a 13 year veteran of the studio, whose distinctive style was heralded in the original Bioshock.
While such departures are normal for studios when a game is approaching a more polished state and the teams are thinned down, it does raise concerns on how well the development is going for Bioshock Infinite. With the previous release date having been set for October 16th this year, Irrational since then has pushed the date forward to an early release next year, citing that "Bioshock Infinite is a very big game, and we’re doing things that no one has ever done in a first-person shooter".

Ken Levine, founding member of Irrational Games, did post up on his Twitter that previous Bioshock 1 art director Scott Sinclair will be taking up the vacant position, at least calming some fans about the recent loses. However with such departures comes scepticism that Bioshock Infinite may push its release date back even more, however no confirmations have been made yet.

Bioshock Infinite is set to be released for Xbox 360, PC and PlayStation 3 on February 26th, 2013.



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Latest Comments
Nerfy
Posted 03:53pm 09/8/12
Nate Wells

This guy right here... Worked on the thief games and bioshock. I think there is a strong correlation between him and magical gaming productions.
tel
Posted 06:32pm 10/8/12
Why is this game taking so long to come out? i want to play it now!
Shaexen
Posted 07:21pm 11/8/12
There must be some real big internal drama for people to cut and run when being 'close' (under a year) to releasing a big budget game.

I think the SP component of this game was ambitious enough, I think it was a real questionable decision to delay for a MP component.
DeadlyDav0
Posted 07:46pm 11/8/12
I dont pay attention to previews but from the very limited video clips ive seen the game looks amazing. After bioshock 1 and 2 i have high hopes for this. Dunno what they plan for MP, at a guess i reckon its just being chucked in for those who refuse to buy a SP only game but id love to be surprised.
Khel
Posted 10:26pm 11/8/12
Who said they delayed for a multiplayer component? I hadn't seen anywhere report on why it was delayed beyond "Its a big game and we wanted more time to make it better".

Seems like drama being spun out of nothing imo, does news like this really need to be over-sensationalised in news.com.au style?
ravn0s
Posted 10:31pm 11/8/12
last news i read was that multiplayer has actually been cut from the game.
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