Gearbox Software revealed Brothers in Arms: Furious 4 at E3 in 2011, much to the whine and chagrin of fans of the original series, for its over-the-top Inglorious Basterds-esque presentation and delivery. Add to that that it was alarmingly absent from this year's E3, and that recently Ubisoft dropped their trademarks relating to the game, and you'd be forgiven for thinking the four-player co-op romp was dead in the water.
However, in a conversation with CVG UK
, outspoken Gearbox studio head, Randy Pitchford, has reiterated the team's commitment to the game, saying that since its original unveiling, like the original Borderlands, Furious 4 has undergone some serious changes.
"The game has evolved, I think people are going to be surprised by what they'll see, and it's still evolving," he told the CVG. "One of the reasons why we're not talking about it now is that it's evolving and we need to make further changes before we can start talking about it."
"I can't really talk about Furious Four right now," he teased. "I might come around to talk about Furious Four between the releases of Borderlands 2 and Aliens: Colonial Marines, but certainly I won't before the release of Borderlands 2."
It wouldn't be the first time Gearbox has delayed a game for their "evolutionary" process, and whether or not this delay is due in part to other project commitments, or listening to fan-feedback will remain to be seen, but rest assured, it looks as though Brothers in Arms: Furious 4 is still very much in development. We'll tell you more when Randy tells us, so stay tuned.