We had a chance to chat with Relic's Quinn Duffy who is serving as game director on Company of Heroes 2 about a huge number of things, like what took them so long to get a sequel happening, had they thought about leaving the WWII theatre, building new game engines, expanding to consoles, post-release support, DRM and that all important Homeworld 3 question.
Here's a snippet:
"There’s a number of things that I think all of the big publishers are struggling with in terms of what’s next," Duffy told us in regards to jumping over to consoles.
"You know nobody knows what the next few years are going to look like from the standpoint of a business model and I’m focused on the creative, so I know as a tool, the console, until it can capture the purity of the experience and can deliver the same enjoyment that we can get on the PC I don’t see the Company of Heroes franchise moving onto the console."
Check out the full interview by clicking right here.
Posted 07:21pm 19/6/12
Otherwise I'm pumped. COH remains my favourite RTS.
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Posted 11:06pm 19/6/12
I really hope they do support modders. By the sounds of the snow tech, that could potentially used for sand also. A really interesting mod set in North Africa could be made.
Posted 11:23pm 19/6/12
They are soooo excited about the campaign. MP is where the funs at, but the campaign was awesome fun too.
I hope they balance MP out more. If Germans get their tanks to level 3 currently, you might aswell quit the game.
Posted 11:48pm 19/6/12
campaign was so boring and this one will be as well :P
Posted 02:06pm 20/6/12
I might buy Endless Space or Sin of A Solar Empire: Rebellion which looks pretty good but for my more personal tastes of detailed (and slower) ship destruction is lacking. Homeworld 2 did a nice job of a large ships death throes with its slow animation death roll and series of explosions before it goes boom... hope I see more slow destruction glory in 3 if they are actually making it. Why all the secrecy?
COH2 looks great though, can't wait.