After spending three hours with a near-final build of DOOM Eternal, we discover that id Software has been quietly building a stunning genre-defining experience.
DOOM Eternal - Re-Defining the Shooter As We Know It
Where we travelled to CES in Las Vegas to check out how our investment in robot butlers was doing – and to see the latest in gaming tech.
CES 2020 – The Best Gaming Tech at This Year’s Show
Different from the recent "fight fight fight" setup of DBZ games, with a focus on telling classic stories from the series.
Dragon Ball Z: Kakarot Review - You Can 'Gohan' Home Again
We take our portable crystal ball to the year ahead where Nintendo is concerned... can we predict a bright future?
Nintendo in 2020: What We Know, What We Want
Post by Dan @ 05:14pm 13/04/12 | 3 Comments
Rockstar have released another clip in their Design & Technology series of videos that have been providing us with healthy doses of gameplay footage, accompanied by informative narration about the game's underlying technology. This latest trailer focuses on perhaps the most iconic gameplay mechanic of the Max Payne series: Bullet Time.

Max may not have hair any more, but that doesn't seem to have affected his ability to dodge bullets and today's clip explains how Rockstar have approached that skill and advanced it to play nice with their modern game engine physics.

Check it out below or click here for our HD video page.

Max Payne 3 is due on Xbox 360 and PlayStation 3 on May 18th 2012 with the PC version to follow on June 1st.




max payne 3trailerrockstarrockstar games
Buy now from Green Man Gaming Only GBP£12.99!
(compare all prices)





Latest Comments
DeadlyDav0
Posted 11:15pm 13/4/12
Didnt see much hip height cover there, woot. Hopefully just run and gun slow mo awesomeness.
Protius
Posted 09:49am 14/4/12
God that looks fun.
tvcars
Posted 03:17pm 14/4/12
All it needs now is naked women and it'd be perfect.
Commenting has been locked for this item.