It looks like development of Wasteland 2 is well and truly underway at InXile now as the team have released the first tasty piece of concept art on the official Kickstarter page, with seven full days left on the funding clock. Further, the project has now passed the $2.1 million dollar notch that creator Brian Fargo had earmarked for bringing Obsidian Entertainment and their portfolio of modern RPG tools into the fold.
In the
latest blog post, the elated developer discusses how proud he is to be involved in the project and this new method of funding and job creation:
All of the money we raise through Kickstarter is being spent on making the game. Most of the cost of development is in paying for the team to create the game. There will be a team of engine programmers, game-play programmers, UI engineers, character artists, environment artists, animators, effects artists, UI Artists, sound designers, composers, writers, game designers, systems designers, level scripters, and testers. Not to mention all the interns it will take to handle the mailing out of the physical goods. It is simple math that the bigger this budget gets, the more jobs it will create. The bigger the team, the deeper and bigger the game gets. If you want a deeper and larger game, and we think that you do, you want us to raise as much money as possible to spend on the game.
The first image is a concept of the "Desert Rangers", created by artist
Andree Wallin. Hit the thumb below for a closer look and head over to the
Kickstarter page to contribute while there's still time.
Posted 04:42pm 10/4/12
Posted 05:36pm 10/4/12