As far as Resident Evil is concerned, there's a certain level of cheese and B-grade the series can get away with. Hell, sometimes silly gameplay and design decisions fit into these exceptions as well, and can very easily be overlooked.
This is not the case with Resident Evil: Operation Raccoon City. The game is a fundamentally flawed experience on almost every level and almost goes out of its way to fail in order to sully the reasonable name of Resident Evil. On paper the concept sounds good: a hypothetical, non canon entry in the series that revisits the events of Resi 2 and 3, only from the bad-guys' perspective with some competitive co-op multiplayer thrown in for good measure, but it fails, and fails miserably.
Click here to read our review and find out why