A virtual tour through Night City, as powered by NVIDIA’s GeForce RTX 30 series of graphics cards.
Cyberpunk 2077 – A Tour Through Night City
We review the flagship Samsung 8K QLED Q950TS 75-inch panel and put it through its paces with next-gen gaming hardware.
Samsung 8K QLED Review
We chat with the author behind the new original short story set in the Overwatch universe about the creative process, lore, and more.
Stone by Stone - Interview with Overwatch Author Christie Golden
The MSI Optix MAG274R is as much a great 1080p display as it is affordable.
MSI Optix MAG274R Review - The Affordable Display to Beat
Post by Dan @ 10:56am 19/03/12 | 17 Comments
Despite most multi-platform titles releasing on PC these days -- even launching mostly at the same time as their console counterparts now -- it's still too much to expect that they won't be hamstrung by console-focused features, let alone actually take advantage of the PC's many strengths.

So it's heartening them to read this PC Gamer love letter from Gearbox Software -- a humourous token of affection from Borderlands presenter Claptrap, acknowledging that the PC offering of the original Borderlands was lacking and promising a specific list of ways they'll be making up for that in the upcoming Borderlands 2. Here's the important bullet points (note that it even includes offline LAN multiplayer!):
  • FOV slider
  • 100% mouse usable menus/mouse wheel scrolling
  • Remappable keybindings for keyboard/mouse
  • PC-specific UI
  • Native multiplayer matchmaking
  • Push to talk
  • Logitech keyboard support
  • LAN support (including offline mode)
  • Control pad support
  • Integrated v-sync option
  • Support for higher resolutions
  • Mouse smoothing options (can be disabled completely)
  • Cloud save support
  • Achievement support
  • Friends list support
  • No port forwarding required
It's great to see a multi-platform developer step up like this, if only all of these things were mandatory for the PC versions of all games.

Borderlands 2 is due on September 21st 2012 for PC, Xbox 360 and PlayStation 3.



borderlands 2gearbox software2k games
Buy now from Green Man Gaming Only GBP£13.99!
(compare all prices)





Latest Comments
Rolly-
Posted 11:11am 19/3/12
Awesome. If only all developers took the time to do this. Surprised that they included LAN and offline mode seeing how most games these days tend to force an online connection. Absolutely love that they included it though.
parabol
Posted 11:21am 19/3/12
FOV slider

Excellent. Might think about buying this one on the PC instead of the xbox for this reason.
kettels
Posted 11:31am 19/3/12
Some of those "features" really should not be "features". LAN support though, is great.
casa
Posted 11:39am 19/3/12
Agreed. The last option is the stand out to me, f*** I remember having to forward a heap of ports just to be host, and then another heap of ports to be a client. Very frustrating.
Stalfax
Posted 11:48am 19/3/12
^Yeah hardly 'features', they should be compulsory to even consider selling a game on PC without insulting PC customers
Eorl
Posted 11:49am 19/3/12
These "features" should definitely be something that is standard in any PC title. I find it funny that "higher resolutions" is a feature, as well as achievement and friend support :S
Khel
Posted 12:12pm 19/3/12
I find it funny that "Control pad support" is a feature, like thats something PC gamers will be getting excited about
Sile
Posted 12:57pm 19/3/12
The list of PC centric features is enough for me to want this game. More devs need to do this when they are planning a multi platform release.
copuis
Posted 01:56pm 19/3/12
offline lan support is great,
DM
Posted 02:01pm 19/3/12
I call bulls*** since they said they were developing the first one with only the PC in mind. I'll trust them when I play it.

Khel
Posted 02:29pm 19/3/12
Native multiplayer matchmaking + no port forwarding hassles is enough to sell me, cos those two things combined essentially killed multiplayer for me in Borderlands. The only other thing they need to do is make it sync up player's progress through the game in a more dynamic way. With the first game, if you had people at different points of the story, it just f***ed up and made progression through the campaign impossible. I'd like to see a system like in D3 where you can search for games that are at specific levels of progression through the story and join those, or even join games that are at different levels of progression from where you're up to and have the game automatically figure it out.
Crash
Posted 02:32pm 19/3/12
They are taking the piss, they are just pointing out how ridiculous some PC ports are. They did the same thing with the last dub step trailer. Its gearbox's style of humour, which is awesome.
DM
Posted 02:46pm 19/3/12
Best thing gearbox has done was taking that guy up on his offer to help propose to his wife via claptrap. That s*** was hilarious.

Pirroh
Posted 03:11pm 19/3/12
They are taking the piss, they are just pointing out how ridiculous some PC ports are. They did the same thing with the last dub step trailer. Its gearbox's style of humour, which is awesome.

You mean like their own Borderlands port?
Crakaveli
Posted 03:53pm 19/3/12
You mean like their own Borderlands port?
heh, was gonna say the same thing.
Ickus
Posted 06:32pm 19/3/12
Support for higher res... 3840x1080?

I really like games which will support two screens at once natively :)
WirlWind
Posted 08:51pm 19/3/12
Since when did all these things that are basic PC requirements become features?

*sigh*

F*** the world, I wanna get off.
Commenting has been locked for this item.
17 Comments
Show