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Post by Steve Farrelly @ 09:53am 14/03/12 | 2 Comments
Alongside our chat with DICE's Patrick Bach, we also had a chance to sit down with Danger Close's Richard Farrelly, creative director for Medal of Honor: Warfighter, to grill him about their recently unveiled MoH revamp sequel.

Among much discussed, we threw a question about modern conflict shooter fatigue at him to gauge whether or not they feel their treading into too-familiar water.

"No, I think there’s plenty of stories to tell and for us it’s not so much about a particular conflict or a particular point in history, it’s more about the tone and out of respect for the soldiers," Farrelly responded.

"Telling the soldier’s stories from the soldier’s point of view, and that transcends all time periods in my mind."

Click here for the full video interview and transcript feature.

medal of honor warfighterdeveloper interviewausgamers
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Latest Comments
Posted 11:28am 14/3/12
Great interview Steve, sounds kinda promising and it should be interesting to see how they can make a modern war shooter different than the rest.
Posted 01:27am 18/3/12
I was pretty surprised myself when we actually got a mention in another info drop id seen about the game, normally we seem to be non-existent to everyone else lol.
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