The long awaited Creation Kit and Steam Workshop tools for The Elder Scrolls V: Skyrim are nearly ready, says Bethesda, after players have been waiting patiently since the games release last year.
Weâ€™re currently working with members of Valve and our modding community to do some final testing, and weâ€™re on track for a public release near the end of the month. We think Skyrim modding is one of the gameâ€™s best features, and we have the best modders of any game. Itâ€™s been a lot of exciting work for us, and we canâ€™t wait to unleash it.
Our current update plan for the PC is to first release our updates as â€śbetaâ€ť versions through Steam. This is something youâ€™ll be able to opt into through Steam and back-out of if needed. This is an extra safety check for everyone going forward and should expedite and improve our updating process for our PC users. Weâ€™ll have more info soon on how this will work.
Also mentioned in the blog is a current changelog of patch 1.4, featuring a massive list of bug and quest fixes which will definitely help create a more sturdy and fun game environment. As always, this is just a current changelog, so stay tuned for the full release when it's available on Steam, Xbox 360 and PlayStation 3.
You can check out the list of changes over here
, or Wuld Nah Kest (Whirlwind Sprint for those not Dragonborn) your way over to what we thought of Skyrim in our review here