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Post by Steve Farrelly @ 11:21am 07/11/11 | 3 Comments
"Human error" is to blame for a recent leak of Mass Effect 3 on Xbox 360, according to developer BioWare. Microsoft apparently accidentally released the beta to Xbox Live users, though as soon as the mistake was discovered the file was obviously pulled.

Still, this didn't change the fact that many savy users managed to get into the rough version of the game and poke around revealing, among other things, that Mass Effect 3 will come packaged with three gameplay modes: Action Mode, Story Mode and RPG Mode. The latter appears to be the traditional way to play Mass Effect while Action Mode sets automatic responses for conversation, and Story Mode dumbs down the game's difficulty.

BioWare released a statement regarding the leak:
As most of you know by now, this evening an accidental leak occurred of some early Mass Effect 3 beta code. Microsoft has advised us that through human error at their end, content which was meant for internal beta testing was flagged incorrectly and released to individuals who had signed up for the beta of the Xbox Live dashboard update. It has since been taken down and deactivated.

We'd like to stress that the leaked code is in a rough, unfinished state and was not meant for public release. The content is not final, and is not reflective of the quality of the finished, polished game due for release [in March].
There's a hefty forum post over at NeoGAF with lots of information pulled from this "human error", though we can't stress enough to you that it's spoiler-heavy - enter at your own risk.

leakleakedmass effect 3biowarexbox 360
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Latest Comments
Steve Farrelly
Posted 11:53am 07/11/11
It honestly concerns me that they appear to be opening this series up to a more mainstream crowd with the addition of modes like that and multiplayer. I had a crack at MP in Vegas not so long ago and while it was fun, it wasn't anything to new.

I'm not of the mind that this game is only for the hardcore though, I think everyone should know about it, but dumbing down the experience for inexperienced players doesn't seem conducive to inviting new audiences in correctly. Mass Effect has always been about player choice and consequence - take that away and you take the spirit of the series away. It'd be interesting to know where the directive for this sort of thing came from...

I think they could open up the series and invite new players in so many other ways
Posted 11:59am 07/11/11
Oh haha, I read about this in their forums ages ago, Hamburger Helper (some story writer for DA/ME) said she hated the game because it had to much "action" and thus she could never enjoy the story. And then I presume they figured, hey, we could actually just give everyone a action Third Person Shooter with no story! Oh Bioware, you are so crazy.

Also, I can see them trying to cash into the COD crowd, by making it more action orientated, and now adding in multiplayer. They have always wanted the COD crowd, so expect yearly releases to. And no change what so ever.
Posted 12:35pm 07/11/11
Mass Effect has always been about player choice and consequence - take that away and you take the spirit of the series away.

they're not taking anything away though, they're just giving gamers more options. doesn't worry me in the slightest.
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