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Post by Steve Farrelly @ 06:02pm 14/10/11 | 1 Comments
Out at the recent Tokyo Game Show, we had a chance to sit down with Toshihiro Nagoshi, a legend in the Japanese videogaming industry who has spent the majority of his time out at SEGA. His credits include such staple classics as Daytona USA and Super Monkey Ball, but he also worked with Nintendo’s EAD development team to bring F-Zero to the GameCube with F-Zero GX, which was critically acclaimed.

Now he's acting as producer for Binary Domain, SEGA of Japan's attempt at bringing Western game development ideas to Japan, with the right mix of Eastern flair. The end result is an interesting game that might be a sleeper hit, or just put you to sleep - the jury is out on that one.

We think it looks pretty good though, so click here to see what he had to say.



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Latest Comments
Mordecai
Posted 06:29pm 14/10/11
Saw a video over at gametrailers where they showed off the "Consequence system". If your team trusts you they shoot better, cover you when asked to etc, if they don't your pretty much on your own as they do what they want.
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