Adobe and Epic have announced that Unreal Engine 3 will now support Adobe Flash Player 11 allowing the powerful engine to be used in applications such as Facebook or Google+, essentially opening up the potential for proper, full games to reach wider audiences.
"With UE3 and Flash, games built for high-end consoles can now run on the web or as Facebook apps, reaching an enormous user base," said Epic's Tim Sweeney via press release
"This totally changes the playing field for game developers who want to widely deploy and monetise their games."
"We’re excited that Epic Games is tapping into the latest capabilities in Adobe Flash Player 11 to power its Unreal Engine 3,” added Emmy Huang, group product manager, Adobe Gaming Solutions. “As the console of the web, Flash is delivering immersive gaming experiences across screens and we’re thrilled to have Epic Games using Flash Player to deliver its blockbuster, premier 3D games on the Web.”
According to the press release, UE3 licensees can access the new features now, but for more information, click here
We also have two videos showing off the new partnership here