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Post by Steve Farrelly @ 10:56am 04/10/11 | 7 Comments
To say the current timeline and family-tree for Assassin's Creed is convoluted would be an understatement. The series' 2007 release left many unanswered questions for gamers, almost non of which were broached in its sequel, or said sequels own offshoots. Instead, even more questions have been raised, and Ubisoft are left with something of a complex narrative mess to clean up.

They're up to the task though, and revealed recently to Eurogamer that they plan on tying up most of the series' loose ends before the end of 2012, which, incidentally, is a key year in the game's deeply rich story, specifically for Desmond Miles.

"In Assassin's Creed we set up a timeline with this whole end of the world plot of December 2012," said creative lead, Alexandre Amacio, when talking to the site.

"That's fast approaching, and the story we have to tell, we obviously need to do it before we arrive at that point."

"It would be stupid of us to be centring a game on a semi-reality and then have that conclusion happen after that date in real life," he added.

The chat with Amacio also revealed the team would be moving on to an all-new lead and storyline with future additions to the series, and that the one year turn-around for development of AC games would also change thanks to a restructuring of development cycles at Ubisoft Montreal.

"Assassin's Creed is all about cycles - we have the Ezio cycle and the Altair cycle, and both of those are set to conclude in Revelations and we have the Desmond cycle, which is set to end on December 2012," he continued. "But there's many cycles within the brand - that's the whole point. History is our playground."

Assassin's Creed: Revelations is due to release on Xbox 360, PS3 and PC this November.



assassin's creedubisoft montreal2012assassin's creed revelations





Latest Comments
ravn0s
Posted 11:01am 04/10/11
They're up to the task though, and revealed recently to Eurogamer that they plan on tying up most of the series' loose ends before the end of 2012


except for pc gamers who will have to wait until 2013, if the world hasn't ended.
Steve Farrelly
Posted 11:05am 04/10/11
Getting a game on PC on time would be the end of the world IMO ;)
Fixah
Posted 11:10am 04/10/11
"Assassin's Creed is all about cycles - we have the Ezio cycle and the Altair cycle, and both of those are set to conclude in Revelations and we have the Desmond cycle, which is set to end on December 2012," he continued. "But there's many cycles within the brand - that's the whole point. History is our playground."
Call of the Creed, now with tri-yearly cycles.
Nerfy
Posted 11:18am 04/10/11
I've only played the first two, but I thought that the second answered a fair few questions from the first...

Am a bit of the way into brotherhood, but don't have the time, and was already worn out with the repetitiveness of the first two. Amazing games, but just too repetitive. Really should have continued with a new protagonist rather than keep reusing ezio as well, imo.
skythra
Posted 11:48am 04/10/11
Yeah and metal gear should have dropped solid snake. No wait. I'm lying. Just because a character is reused doesn't mean it will be better or worse than a new character. The story around it, and the character development is what will determine that.
Nerfy
Posted 12:09pm 04/10/11
It just seemed like that there was nothing new to build on, only dragging out a character whose story was finished. But maybe I just need to get further into brotherhood, will give it another stab sometime.
carson
Posted 12:57pm 04/10/11
It reads like a J.J. Abrams story.
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