Bethesda and id have updated both Wolfenstein 3D Platinum and Doom Classic for iOS, with a host of changes for the better, but they've also released the 2.1 Source Code for both for all you dev-types out there.
Here are the main changes in the update:
- Universal apps with iPad and Retina Display support
- Revised user interface with a re-mastered HUD and all new menu art
- Re-mastered sound from the original MIDI source files
- Original cover art splash images
- Locked 60 fps for Wolfenstein 3D Classic Platinum/Lite (improved framerate on all devices)
- In App Purchase in Wolfenstein 3D Classic Lite to purchase the full game (Platinum Pack)
- Wolfenstein 3D Classic Platinum/Lite now under the Apple 20MB download cap for 3G
- Optimized for the iPad 2 (re-compiled under iOS 4.x with XCode 4.x)
- Assorted bugfixes
- Removed multiplayer support (currently broken due to iOS 3 and iOS 4 releases). MP will be re-released at a later date in a more robust fashion.
You can also check out the Wolf 2.1 Source Code
right here and Doom 2.1 Source Code
right here.
Posted 09:45am 09/9/11
Posted 09:51am 09/9/11
meh
Posted 09:57am 09/9/11
I just clocked Secret of Mana on my iPhone in 20 hours of play time, and recently played through Zelda OOT...
And the one game I still want to see on my 3DS is Zelda LttP.
So yeah, 20 year old games are awesome. Reminds me of a quote I recently read on twitter:
I dream that one day I'll hear those three special words: "Zaxxon for iPhone".
last edited by Raven at 09:57:35 09/Sep/11