It’s more than a simple step up from the original born from high-end 4K console hardware; it’s a revelation.
PlayStation VR2 Review - The Best VR Gaming to Date?
Combat in Horizon has always been fast and tactical, and in Horizon Call of the Mountain, that’s still the case - except redesigned for VR.
Horizon Call of the Mountain Review
The combat is shaping up to be some of the most fun gore-filled action you’re likely to see in 2023.
Dead Island 2 Preview - Hands-On in HELL-A
We take a look at the 10 best games to utilise the tropes, tone and mythos of H.P. Lovecraft. Check it!
The Top 10(tacled) Lovecraftian Videogames
Post by Steve Farrelly @ 05:05pm 02/09/11 | 0 Comments
We have another developer interview for you today, as conducted by us, this time for EA and Black Box's forthcoming Need For Speed: The Run.

Chatting with Executive Producer, Jason DeLong, we talk about the team's teething as the first internal EA studio to get hands-on with DICE's Frostbite 2.0 game engine, the on-foot sections of the game (and if they're really necessary), location choices, Autolog features, DLC potential, that multiplayer is definitely in there and whether he remembers a classic EA racer by the name of Beetle Adventure Racing (and can he bring it back).

Click here for the full interview in both video and transcribed form.



ausgamersneed for speed the runvideo interviewbeetle adventure racing
Buy now from Green Man Gaming Only GBP£16.99!
(compare all prices)





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.