At this year's GamesCom, I had a chance to chat with RPG development legend, Ken Rolston, supposedly about his new game, Kingdoms of Amalur: Reckoning, but instead we got into a heady discussion about RPGs on the whole.
The interview is a lengthy one, but well worth a look for anyone interested in the genre, his previous work (Morrowind, Oblivion), or unhinged developer insights into the industry and where it both succeeds and fails. There's also a lot of discussion on what is and isn't possible in the role-playing game space that is equally interesting for budding designers or writers. Oh, and he does talk a little
about Reckoning ;)
"I think the market is being fabulously well-served," he expresses in our interview. "I also think that below the triple-A level there are a lot of interesting games that aren’t so polished; that won’t make assloads of money; but are eminently stealable from, many delicious things."
It really is an interesting conversation, and as usual we have it in both video and transcribed form. Click here for the full feature