With all the hubbub surrounding EA and Valve over Origin and Steam (specifically for Battlefield 3), it's a pretty smart move on Activision's part to employ the Valve lads to enable Call of Duty: Modern Warfare 3 with full Steamworks support on the PC platform.
Valve has reminded us the game is now available for pre-purchase on Steam and will be playable from Day One on November 8 (worldwide, so we're among the first) with full offline support, auto-updating, Achievements and will also have dedicated servers out-of-the-box.
Say what you will in this modern combat shooter fight, but it looks like Modern Warfare 3 is at least
trying to tick all the right boxes.
Posted 10:14am 30/8/11
It all makes sense now!!!!
Posted 10:33am 30/8/11
Posted 10:50am 30/8/11
Posted 10:56am 30/8/11
Posted 11:20am 30/8/11
Posted 11:21am 30/8/11
BF3 has dedicated servers.
Posted 11:22am 30/8/11
Posted 11:30am 30/8/11
Posted 12:36pm 30/8/11
Posted 12:43pm 30/8/11
Posted 12:44pm 30/8/11
It would be nice if there was some easy name to refer to the gamer-favoured solution, but the best I can think of is something along the lines of "publicly hosted dedicated servers".
Anyway, Crysis 2 launched with the GSP only server model and a few months later they released the public server software, so let's hope that MW3's influences forces the same out of BF3.
Posted 12:45pm 30/8/11
Posted 12:46pm 30/8/11
Posted 12:53pm 30/8/11
Posted 01:03pm 30/8/11
Posted 01:08pm 30/8/11
Much better to have that choice than the MW2 method (and most console versions) of every server being laggy ones running on kids home connections and the bonus fun of host migration when said kid disconnects.
Posted 01:26pm 30/8/11
I f*****g hate nuketown!
Posted 01:27pm 30/8/11
I don't really care either, as an end user that is. Maybe if I was coming at it from a different angle I'd care more, but all I care about is having a choice of fast, well run dedicated servers to play on, I don't really care who runs them. So the RSP thing that BF3 is doing works fine for me (as long as theres enough servers out there).
Posted 02:23pm 30/8/11
And as Dan pointed out, if a user run server is laggy, go to the next one. Usually you will find those laggy servers will die out in a few days with no user usage. But to be honest, most internet connections in this generation of age are capable of hosting a 10-20 server slot at ease.
Posted 02:25pm 30/8/11
There are several reasons why I'm not a supporter of it though:
1\ No LAN only servers -- if you were to run a public event, you'd need anyone playing the game to be playing on Internet servers.
2\ It basically means no multliplayer mod support. Because even if they did release mod tools, you can't run servers for the mods. I'm not necessarily talking total conversions here either, even just simple stuff like tournament pro-mods etc.
3\ If you want to run a private server for your clan or whatever, your only option is to rent one from an RSP and they generally don't have what I would consider worthwhile prices.
A majority of casual players probably aren't going to care about these things, but I feel they are still worth giving a s*** about.
Posted 02:41pm 30/8/11
Posted 08:03pm 30/8/11
Posted 09:27pm 30/8/11
Posted 09:47pm 30/8/11
Ah yeah. Ive heard of all the Oblivion and Fallout 3 mods but never tried them.
I like the steam/EA activation. Means you can throw away your retail disc once activated thru steam or you can buy keys online mega cheap and lock to your account. Its retail games that dont use EA/steam accounts that i hate.
Posted 10:49am 31/8/11
doesn't change the fact that MW3 is gonna suck hard compared to BF3..
Posted 10:56am 31/8/11
if you've played bc2 you would know this is possible on rsp servers
Posted 11:51am 31/8/11
Posted 12:13pm 31/8/11
There are RSP's out there that allow you to modify the server settings as you see fit.
Posted 12:13pm 31/8/11
Posted 12:14pm 31/8/11
Most of the time with RSP's or at least the game developers, they don't let you change ranked servers, but un-ranked servers can do what they please.