A
post to the official forums by the indefatigable Mikael Kalms at DICE offers a "first look" at some of the key details of the Battlefield 3 Ranked Server system. As with previous Battlefield titles, they'll be using a "Ranked Server Provider" process, meaning a pool of companies and organisations dedicated to running servers will be able to do so if they're approved by DICE and EA.
There are no huge surprises in the rest of the announcement, although one change from previous Battlefield titles is that there will be
no publicly released unranked server software - meaning some poor lonely countries without a big game service provider on hand might be playing outside of their borders:
Since we prefer to work with larger hosting companies, and we focus on countries where we have a larger player base, there will not be game servers available in every country on the planet.
They also reveal that - from their perspective - the balance has shifted and they expect the majority of servers to actually be managed and paid for by gamers who are renting the servers from GSPs:
While the RSPs run the physical machines, most if not all will be paid for and administered by the players themselves – individuals, groups of friends, or clans.
This has historically not been the case in Australia, where the high cost of hosting has meant server rental prices are often a little bit on the high side, and the bulk of the server hosting has been handled by ISPs/GPSs like GameArena and Internode.
PunkBuster support has been confirmed, which is good news, and there's a few other interesting tidbits. Unfortunately there are no answers for some of the more pro/competitive features like spectator mode and Battlerecorder - which to me, bodes poorly for the game as a truly viable option for e-sports - but hopefully we'll see more information about this soon.
Posted 08:54am 25/8/11
Punkbuster is a f*****g piece of s***, this is hardly good news.
Posted 08:58am 25/8/11
Posted 08:58am 25/8/11
Posted 09:19am 25/8/11
Posted 09:25am 25/8/11
Posted 10:33am 25/8/11
Posted 10:38am 25/8/11
Exactly what I thought when reading that.
Posted 10:49am 25/8/11
I too would have thought BF3 would have dedicated server support like in previous games and less focus on ditching the running costs onto their customers...
Posted 10:50am 25/8/11
There are several Australian entities in this group (and international ones allowed to participate in Australia, which is a bit rich considering we're not allowed to participate internationally). So it's not a completely terrible solution, as long as you live in a country that has an entity in the RSP. Otherwise, basically, you're boned.
Posted 10:52am 25/8/11
Posted 11:02am 25/8/11
Posted 11:22am 25/8/11
Posted 11:39am 25/8/11
Bring back mod tools, server files and custom maps!! BF2 AIX FTW... good times
Posted 11:50am 25/8/11
Posted 12:44pm 25/8/11
Well, if your plan was to buy BF3 and host your own clan servers and play amongst friends, then I guess this does throw a spanner in your plans. But the majority of people, I would imagine, would just be playing on Gamearena or Internode or some other ISP's servers, and I'd imagine most of those big game server running places will be on the list of RSPs. So yeah, I can see it sucking for the small people who want to run their own dedicated servers at lans and stuff, but its not going to affect me in the slightest, cos I'd only be playing it online on Internode's servers anyway.
I spose the other negative side effect could be servers could end up really crowded if all the people who usually go off and play on their own private servers are now playing on the same servers as everyone else, but hopefully the RSPs put up enough servers to cater for the demand.
Posted 12:47pm 25/8/11
Posted 12:55pm 25/8/11
Because in my experience it does not do a good job of stopping cheats. If it's a good server management tool maybe a name change is in order?
I've never used PB to operate a server, but I don't operate servers often so meh.
Posted 01:00pm 25/8/11
How so? they still are dedi servers, just not running off uncle bob's server tower in mums laundry.
Posted 01:01pm 25/8/11
Posted 01:10pm 25/8/11
I said the niche crowd who like dedi's. As in the ones you can run yourself. They will umm and aaa.
Posted 01:24pm 25/8/11
Posted 01:27pm 25/8/11
Posted 01:35pm 25/8/11
Posted 01:43pm 25/8/11
Yea I used to browse the screens from PB from my clans AA server years back, still got plenty who were confirmed through other means that showed nothing on the screens, PB is good for grabbing the clueless script kiddies I guess.
Posted 01:46pm 25/8/11
Posted 01:57pm 25/8/11
Why aren't people annoyed at this? This is bulls***
Posted 02:12pm 25/8/11
Posted 02:28pm 25/8/11
Posted 03:05pm 25/8/11
Posted 03:11pm 25/8/11
Posted 03:40pm 25/8/11
We need to update our graphs for online gaming in these titles again!
Posted 03:49pm 25/8/11
tf2 probably doubled when it went free.
Posted 04:04pm 25/8/11
Because for one thing, I've still seen people cheat in games occasionally, and secondly, I've been kicked from games countless times because something on my computer has offended Punkbuster, though it's rarely clear exactly what. I've never, ever cheated, but I've had no shortage of seemingly random kicks from servers due to their s***** software.
And the updating procedure is archaic. The user shouldn't even have to see Punkbuster, yet I've had to go out of my way to download updates from their site (which looks like it was made on GeoCities) and update manually, just so I, a legitimate player, don't get kicked from servers.
I've never had any of these issues with VAC, and I've seen fewer people cheating online in VAC secured games.
Posted 04:21pm 25/8/11
Posted 05:12pm 25/8/11
Guess what, these guys dont owe you s***. Quit acting like spoiled little f****.
Posted 06:19pm 25/8/11
Posted 06:25pm 25/8/11
Posted 07:36pm 25/8/11
Posted 08:29pm 25/8/11
Depends how good the game is. I played BF2 solid for 2 years and that is vanilla BF2. we also participated in clan wars on the gamearena ladder which worked fine.
Posted 08:43pm 25/8/11
Posted 11:02pm 25/8/11
on another note - stop being just another number and join a gaming community that... oh wait - no that's no good.
when's the Valve Battlefield killer coming out again ?
(said Valve - not iD - shame on you Carmack... erm maybe... you look pretty far ahead)
Khel - why didn't you do this ?
last edited by koopz at 23:02:47 25/Aug/11
Posted 11:25pm 25/8/11
Posted 11:04am 26/8/11
why would you need to worry about a stable internet connection these days... my internet has been stable since adsl/cable was introduced.
Posted 11:09am 26/8/11
Posted 01:48pm 26/8/11
Posted 02:16pm 26/8/11
I think he means battling your upload and download bandwidth sharing between 10 or more people on a LAN trying to play BF2 and stuff.
Posted 02:21pm 26/8/11
Posted 02:48pm 26/8/11
Posted 03:59pm 26/8/11
Posted 04:55pm 26/8/11
I had a lan back in 2008, TF2 days? 20+ people f*****g rocked up.. most of us were spamming TF2 online hardcore, no issues. That's with ADSL2+.
doesn't matter though, didn't come here to fight, just saying how it was/is.
Posted 05:02pm 26/8/11
Posted 05:17pm 26/8/11
I don't think you speak for even a majority of people, the graphs linked in this very thread tell me that CS and CS:S are still widely played and that would suggest that those players would be interested in both HL and CSGS or whatever.
In other words, for three consecutive months both CS and CS:S outstripped all other modern day FPS and there's no sign that it's changing.
Posted 05:17pm 26/8/11
Also, it's all well and good when they're trusted friends that you can respectfully ask not to leech while a game is happening, but what about when you're talking about hosting an event for the general public (which I'm still hoping we can get back in to at some point).
Can you imagine trying to run the QGLs of old if everyone had to play all those games on Internet servers. There's some serious network admin work that needs to be done to maintain QoS for gamers over downloaders.
Used to be that you could just hire out a scout-hall or similar and have a bash for a weekend, but now you can't really have a BYOC without net access because barely any modern games support offline LAN play.
Posted 05:26pm 26/8/11
http://store.steampowered.com/stats/