After a few weeks of tinkering and getting lucky with drops we present to you one of the most powerful Necromancer builds in the game.
The Most Powerful Necromancer Build for Diablo III on Console
E3 2017 was full of great games and great surprises, and here's our sleeper-hit from the show
Preview: Call of Cthulhu is a Call to Classic Horror Innovation
An in-depth look at everything from price, games, and hardware to find out if it's worth picking one up.
Good Cop/Bad Cop – The Case For the Xbox One X
Micro Machines is back! With the release of Micro Machines World Series for PC, PS4, and Xbox One.
Micro Machines World Series Review - Vroom For Improvement
Post by Dan @ 02:37pm 04/08/11 | 6 Comments
If you've noticed an increasing amount of Diablo 3 news around the tubes recently, this is because developer Blizzard Entertainment hosted a beta preview session for select media and some lucky fan-sites last week, spilling more details and offering hands-on opportunities.

Our very own Steve Farrelly was among the fortunate few and has already shared a wealth of new information in his auction house impressions and follow-up Q&A with Game Director Jay Wilson. We still have a bit more to come from the event though -- including actual hands-on impressions from the beta gameplay -- so here's one for those interested in the art and character concept side of things: a video interview with Blizzard Lead Technical Artist Julian Love.

Julian describes the role of a Technical Artist and how they fit in to a game like Diablo 3 and shares some interesting insights into the creative process as he explains how the Barbarian class was inspired by characters such as The Incredible Hulk and God of War's Kratos, while the Monk borrows heavily from fighting games.
We didn’t necessarily want to do things that were exactly like The Incredible Hulk. We didn’t want him to turn green and “Hulk out” necessarily, but we wanted to get at that feeling that he’s all physical but he cannot be stopped. And we looked at some other places, like God of War for Kratos. He had a lot of the same kind of feeling and vibe that we were shooting for. So we take from those things, make them our own and twist them a little bit and get them in the Diablo game and really uniquify the Barbarian with that kind of feeling.
Click here for both a video and transcription of the complete interview.

Note: The new gameplay footage shown in the trailer can be found here in its entirety.



diablo 3betadiablo iiiblizzardvideointerview
Buy now from Green Man Gaming Only GBP£17.99!
(compare all prices)





Latest Comments
Reality
Posted 09:33pm 04/8/11
The Incredibly Hulk

xD
trog
Posted 09:38pm 04/8/11
NOTHING TO SEE HERE
jconradr
Posted 11:51pm 04/8/11
Nice
Scooter
Posted 07:41am 05/8/11
I wonder if anyone will will think it's wort it to earn some pocket/beer money by doing [Cow King*] raids all weekend.

*Insert D3's loot dropper here.
DM
Posted 06:14pm 05/8/11
After my initial rage about being forced to play online, i'm back to being hyped about this game again. Now to play the waiting game and snap up a CE that is no doubt going to be announced soon.
defi
Posted 06:24pm 05/8/11
God its looking good, even runestones change each skill a huge amount: http://us.blizzard.com/diablo3/world/systems/runestones.xml
Commenting has been locked for this item.
6 Comments
Show