We sit down with Ion Hazzikostas, Game Director of World of Warcraft, to discuss the launch of Dragonflight, WoW development, dragon-riding becoming a mainstay, and more.
World of Warcraft: The Big 2023 Interview
We take a deep-dive on the ambitious remake for one of the most celebrated games of all time - does it stack up?
Resident Evil 4 Remake Review - As Good as OG?
It’s more than a simple step up from the original born from high-end 4K console hardware; it’s a revelation.
PlayStation VR2 Review - The Best VR Gaming to Date?
We chat with the devs working hard to bring us as much gore and flesh as possible in Dead Island 2!
Inside Dead Island 2's Gloriously Gory FLESH System
Post by Steve Farrelly @ 02:06pm 24/06/11 | 0 Comments
Continuing our post-E3 preview and interview roll-out, today we have a video interview and transcript for BioShock: Infinite with Irrational Games' Shawn Robertson, who is also the game's lead artist.

In the interview we talk about the team's inspiration for the breathtaking visuals and art-direction of Infinite, as well as touching on combat, scripting, PC vs consoles and the city of Columbia being one of the game's most important characters.

As usual, we have the video interview fully transcribed as well, and all neatly packaged in a convenient feature.

Click here to watch or read.



bioshock infiniteirrational gamesinterviewtranscriptausgamers
Buy now from SteamEU
(compare all prices)





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.