The creators of the original Operation Flashpoint game have since gone on to create ‘spiritual sequels’ in the form of the ArmA titles that are, ironically, more true to their roots than the current run of Operation Flashpoint titles. If the teaser trailer is anything to go by,
ArmA 3 will be asking players to survive, adapt and win.
“The latest installment in the successful tactical mil-sim series, Arma, combines the strength of its predecessors with radical engine improvements. Arma 3 will provide players with a unique experience of sandbox-oriented combat gameplay set in the most detailed and vast environment of the series. Players will fight through a story-oriented campaign by taking control of a multitude of aircraft, vehicles and ships; shooting anything from pistols to sophisticated weaponry.”
Check out what's on offer below.
Posted 07:29am 08/6/11
Posted 08:52am 08/6/11
Posted 10:22am 08/6/11
Posted 10:52am 08/6/11
The first ArmA was extremely buggy, the 2nd wasn't much better, fortunately the latest installment (Operation Arrowhead) wasn't very buggy and they ironed out the bugs rather fast, but all the new implementations are sure to lead to more bugs. Hopefully they can iron them out before release this time.
Posted 01:14pm 08/6/11
Also some new screens. There are more screens here.
Customisable gear & weapons.
PhysX added.
Posted 01:25pm 08/6/11
Posted 05:34pm 08/6/11
Posted 03:45pm 16/6/11
Posted 04:51pm 16/6/11
Posted 05:01pm 16/6/11
Yeah I hate this too. Should be locked. Go home if your computer can't run it. (As if they will ever do that though).
I was talking I think to Khel who was running BF on 640x480 with everything on ultra low so his mouse control was unheeded and he could see enemies clear as day. I run games on a res where they look good, not so I can win.
Posted 05:09pm 16/6/11
still i guess it's no surprise.. back when i played cs and cod competitively i used to run the lowest possible gfx settings to get max frames / least amount of objects in my vision
Posted 12:07am 17/6/11