The original Far Cry was set on a beautiful island turned bad, the sequel took the series to less lush settings and now
Far Cry 3 is going full circle, putting you back on a beautiful but deadly island. After you’ve watched the trailer below be sure to check out our
preview and
developer interview.
Posted 09:15am 07/6/11
Few things were a bit sus in the gameplay - looks like the AI wasn't particularly engaging during battles. The guy hid behind a plywood board and still didn't manage to get shot. It all looked a bit scripted.
The knife kill sequences were great though. Seems like they've spent a bit of time on those.
Posted 09:23am 07/6/11
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Posted 09:41am 07/6/11
A lot things can be argued about it but the graphics are not one of em.
Posted 09:48am 07/6/11
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Posted 09:51pm 07/6/11
Now, I'm actually pretty damn excited about this. Just bought Farcry 2 again a few weeks ago and been pretty obsessed with it, and all of it's faults, all over again.
Few gripes with this though already. The 'action button' always seems to be in the middle of the action you're supposed to be focusing your attention on while pressing the button, the +10 thing every time you kill an npc seems to ruin the immersion a fair bit, the red reticles that appear to let you know there is someone shooting at you and their direction is retarded, dumbed down and once again, another immersion breaker.
I know it's a year/year and a half away from release but that whole scene looks massively scripted. Such as the timing of the knife throw. I'm laying bets down that there was no control in that and that only happened at that particular time/mission. In free missions I'm willing to bet you can't do that.
Which brings me to my other point, FarCry 1 was not free. You had to follow a certain path to reach a certain destination, this to me, at this early stage is looking like the same.
In the chopper the antagonist pulls out a colt .45 when he had an AK and a silent makarov-esque pistol. This rings of FarCry 2 where sometimes, depending on the action that needed to happen, you would magically conjour up a different weapon, just to suit the purpose and then magically piss it off again.
One other thing that can be taken from this, is the fact that in Midda's video, you hear the guy talking about the back story. He says the distinct words "Everyone on the island is insane." So, a fps cover-based shooter, supposedly on a mass scale, that now sounds like there will be no friendly AI to speak of.
I sense that I will be disappoint.
Posted 09:58pm 07/6/11
Story may seem a bit wishy washy but hell, I'll be buying this anyway. FarCry 2 might've not been the best game out there, but hell, it was something different.
That's exactly what I thought they were sort of doing by showing that seen with Voss; having a dig a MW for making the same game, over and over and over and over again...
Posted 09:58pm 07/6/11