Minecraft creator and indie game design sensation, Notch, recently utilised Reddit for a "
Ask Me Anything" session, where it was revealed his game made quite a bit of money during its Alpha stage, and then even more once it had gone Beta.
According to
Gamasutra, in the alpha stage, at €9.95 a pop, Notch moved around 800,000 units of the game, then, once it was out in full Beta force at €14.95, he moved more than 1 million units, meaning, in Australian dollar terms, he collected some AU$31 million for his indie sensation.
Posted 09:39am 07/4/11
I hope he does something good with his money
Posted 09:41am 07/4/11
Posted 09:58am 07/4/11
Posted 09:59am 07/4/11
Posted 10:01am 07/4/11
Posted 10:07am 07/4/11
Posted 10:11am 07/4/11
Posted 10:17am 07/4/11
So in that sense I don't really give him too much credit.
Posted 10:23am 07/4/11
Posted 10:27am 07/4/11
http://www.minecraftwiki.net/wiki/Infiniminer
Posted 10:34am 07/4/11
Posted 10:35am 07/4/11
Ausminecraft, here we come :) Game needs uranium.
Posted 10:41am 07/4/11
Mostly kidding, though I suspect a html5 engine I've built could do that if I implemented some depth-sorting rendering tricks in my renderer.
Posted 10:44am 07/4/11
Posted 10:46am 07/4/11
The whole building things with blocks wasn't his idea, he basically jazzed up the textures, added new object types and his main original idea (survival/enemies) is a failure.
Then again I'm just bitter :)
Posted 11:51am 07/4/11
I think his success with Minecraft is a great example that some things are much more than the sum of their parts, because what you say is very true and yet somehow its been incredibly successful in spite of - or perhaps even because of - its shortcomings.
Posted 12:42pm 07/4/11
Posted 12:51pm 07/4/11
Posted 12:57pm 07/4/11
Posted 12:57pm 07/4/11
but it all worked fine in the single player
Posted 01:04pm 07/4/11
There's so much potential for a challenging survival mode but his enemy design is just s***. The enemies can't tell a difference between a 2 block high dirt wall and a 50 block high stone castle, it's irrelevant.
Posted 01:05pm 07/4/11
Posted 01:50pm 07/4/11
Spiders can climb walls. Also, while you can make a secure fort there is still the issue of gathering and mining for resources which means going underground where there are plenty of enemy mobs, and you can't tell me that the Creeper hasn't become a popular character, even to the point of being a meme.
last edited by SwissCM at 13:50:42 07/Apr/11
Posted 01:58pm 07/4/11
Posted 02:01pm 07/4/11
I haven't played for a few months.
Posted 04:03pm 07/4/11
Posted 05:38pm 07/4/11
Through in a bit of nethack too just for good measure.
Posted 07:21pm 07/4/11
Posted 08:49pm 07/4/11
Being more obscure than a f*****g perl script written by Charlie Sheen is a big flaw imho.
Posted 11:11am 08/4/11
Posted 12:04pm 08/4/11
I remember starting the 20+ part youtube tutorial >.<
Posted 12:17pm 08/4/11
How does the MP work on the AGN server?
Posted 12:47pm 08/4/11
Hehe.
Minecraft had a 1 part youtube tutorial:
"oh... I can make a work box... ooh and I can make a pick too ...awesome, a link to the crafting wiki page" *click*