A few weeks back, AusGamers was invited out to Codemasters to have a look at a few of the internal projects they have going on. We'll be talking about all of them in depth over the next little while, beginning today with a hands-on preview of
Operation Flashpoint: Red River.
Taking on board the criticisms of Dragon Rising, the team at Codies have a crafted a familiar yet different game in Red River, which does a lot to open its doors to a whole new audience of shooter fans, while maintaining the strong components of the series that has bred a legion of hardcore fans. It's a precarious balancing act, but one we're confident they've pulled off.
Click here for our full preview, and stay tuned for an in-depth interview a bit later in the week.
Posted 01:42pm 15/3/11
If they want me to play this, they will have to give me a copy for free. I'm sure I'm not the only one who feels this way.
Posted 02:34pm 15/3/11
Posted 02:35pm 15/3/11
Posted 02:58pm 15/3/11
Codemasters:
...Dragon rising will be open! You can walk across the entire map off mission and encounter other battles and do what you want!
Actual Game:
Mission Failed: You Went Off Course
Posted 03:06pm 15/3/11
Posted 03:31pm 15/3/11
+1
^^
This!!
I think im just going to wait for Brink
Posted 03:40pm 15/3/11
Posted 03:44pm 15/3/11
I think making it control more like an FPS is a great idea. I think removing the breadth isn't.
Posted 03:44pm 15/3/11
Posted 04:01pm 15/3/11
I will be sticking with Bohemia Interactive Studios for my closer-to-realistic war simulators.
It's unfortunate Codemasters corrupted the name 'Operation Flashpoint'.
Posted 05:00pm 15/3/11
What they're going to have post release support?
Posted 11:39pm 15/3/11
Posted 09:28am 16/3/11