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Good Cop/Bad Cop – The Case For the Xbox One X
Post by Steve Farrelly @ 05:38pm 22/02/11 | 17 Comments
It's easy to lose sight of the developers or series who spend more time in development or rotation than a year; like some seasonal sports game. Killzone is one such franchise - a first-person shooter that shares retail space with the likes of Call of Duty or Battlefield, but tries to differentiate itself as best it can.

Killzone 3 is one of the prettiest games you'll play this generation. It also has addictive multiplayer, and even 3D if you're capable of utilising it. It's just that with all of this, it still steers clear of being more than it really can be, even after exploring such possibilities this time around. In short the series needs to stop being such a tease...

Click here for the full review.

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Latest Comments
Posted 06:30pm 22/2/11
Did you try using the PS3 Move controller? I've bought the game from OzGameStore, but I'm wondering if I should get the PS3 Move for it as well. Metroid Prime 3's controls were awesome, save for the limitations of the Wii remote. I was hoping to know how Killzone's offering stacks up.
Steve Farrelly
Posted 06:34pm 22/2/11
Midda, nah, actually that's one thing I didn't get a chance to do... I think Metroid works better for something like that though, Killzone is more frantic and frenetic, I can't see Move heightening the experience at all
Posted 06:52pm 22/2/11
I dunno, I can imagine it potentially working will in my head, if that makes sense. Hell, it'd be better suited to frantic movement than a gamepad. It really all depends on the implementation. I've read that the options screen lets you configure the Move settings pretty finely, so I'm cautiously optimistic, but I'd still like to hear something first-hand about it first.
Posted 08:29pm 22/2/11
Was a terrible game. Was watching a friend play, and by god the AI was horrible. Literally 2 feet away, and they wouldnt heal you or revive you. They'd just yell "CAN'T GET TO YOU!". The guns were clunky and eh, and the overall impression was just really bad.
Posted 10:23pm 22/2/11
Yeah I've never been a fan of the KZ series. I played through two while just barely keeping my eyes open.
Game is pretty but oh so monotonous.
Posted 09:11am 23/2/11
undecided on the move controller, I think its something you need a lot of paitence with and to dedicate a lot of time to before you can decide if its worth it or not. It's really counter intuitive especially for someone uncoordinated like myself to move my hand to the right while pushing left on the sub controller, in effect strafing around a corner. That said I probably had the same issues with a mouse controller when I first started pc gaming.

I think it will also require a lot of tweaking on the users part, its setup to not move the screen until you reach the edge of a hitbox. so you can play it kind of time crisis like. stand still and pick off targets. I havent tried it but worth making hitbox like 0%(if possible) so it moves the screen with every movement of the gun, could make for a very shaky vision.
Posted 10:18am 23/2/11
There are plenty of Wii games which have shown it to be a very good alternative to a gamepad. The Move has the potential to do a much better job than the Wii remote.
Posted 07:46pm 24/2/11
As if this game doesn't look completely awesome, who cares if it retains the same formula as the 2nd one, i think it's good to play it safe sometimes, something the Halo franchise had done pretty consistently.. Otherwise mistakes like Halo ODST happen, big mistakes..
Posted 11:49pm 24/2/11
I actually quite enjoyed ODST. On the contrary though, I've never enjoyed a Killzone game. I tried the second one and I agree with Enska, it put me to sleep.
Posted 09:46pm 01/3/11
So much hate, screw you all.
Posted 09:50pm 01/3/11
and who might you be?

Teenage Mutant Wanker N**** Nobody?
Posted 11:00pm 01/3/11
and who might you be?

Teenage Mutant Wanker N**** Nobody?

yeah that'd be me.
Posted 08:20pm 05/3/11
I got a PS3 Move today as I had a JB Hifi voucher and I was curious. I started playing through single player with it on the default settings, and found it to be a bit awkward to use. I stuck with the default settings for a while to see if I just needed to get used to it. It got easier, but it still felt a bit off. I started tweaking the settings, and now after settling on something and playing for a couple of hours online, I definitely feel glad I got it. While it certainly isn't a replacement for a keyboard and mouse, it's loads better than the gamepad. I got s***loads of killstreaks online largely due to me being able to aim a lot faster than most other players. They still have their aim assist though, so it kind of balances out.

The only thing I don't like about it is the melee gesture (you thrust the Move toward the screen). It's easy enough to do, but I ended up facing the floor or the sky fairly regularly after each melee. The relead gesture is pretty good though (quick twist of the Move).

I reckon it'd be better still if I had the navigation controller. I'm just using the Move in one hand and the Dual-Shock in the other. Feels a little unbalanced holding the controller with one hand, but it's not too bad when you're leaning back on the lounge with your hand resting on your lap.
Posted 08:28pm 05/3/11
He is The Man With No Nick and has been posting here for ages.
Posted 08:32pm 05/3/11
Hahaha, I read that as "The Man With No D***."
Posted 08:48pm 05/3/11
Met a few of the guys working on this, theyre based in amsterdam one or two are aussies as well. Havent tried it myself though.
Posted 04:12am 09/3/11
Yeah I worked on it, I did the level design for the "Stahl Arms" SP level.

Me and 1 other guy were the only Aussies on the KZ3 team. We did just have a 3rd guy join us a week or so ago.

Also, next patch will allow move users to assign melee to button.

last edited by TMWNN at 04:12:06 09/Mar/11
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