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Post by Steve Farrelly @ 12:59pm 29/11/10 | 10 Comments
As the year draws to a close, games releases are also slowing down in the wake of a few big release weeks, but we're not out of the woods yet (and wait till next year, there're a lot of games in the first quarter). At any rate, we're here once again to give you the lowdown on what to expect this week, releases wise.

This Thursday the 2nd of December is Nintendo day, the 25th Anniversary pack for Super Mario All Stars on the Wii (which comes with a sweet booklet and Mario Soudntrack) leads the charge, followed by Donkey Kong Country Returns for Wii and the super sweet Golden Sun: Dark Dawn for Nintendo DS. Finally, Pac-Man Party tops off the week's Wii releases.

Sly Collection sneaks onto the PS3 while Kinect gets two new releases with Zuba Fitness and Sports Island Freedom. BlazBlue: Continuum Shift takes out the week as it hits the PS3 and Xbox 360. And that's it for another week of releases, but given all those and the number of games released last week, we reckon you're sorted for a little while. Check back next Monday for next week's game releases and as always, if there's anything we've missed, drop us a line in the Comments section.



this week's game releasessuper marionintendo wiips3kinect





Latest Comments
MatchFixah
Posted 02:45pm 29/11/10
Just pre-ordered donkey kong country returns.

DK Country 2: Diddy Kong's Quest rocked my socks so hard. This is a no brainer for me.

Ahhh the memories..
d^
Posted 02:47pm 29/11/10
December 1st - Deathspank: Thongs of Virtue and December 2nd a game called Nail'd comes out, looks like 4x4 and motorbike racing.
kettels
Posted 02:52pm 29/11/10
i thought nail'd was a sequel to pure when i first saw it, they look exactly the same even down to the flowers.
ravn0s
Posted 02:54pm 29/11/10
donkey kong looks so awesome. pity its only on the wii.

also i hate nintendo now for trademarking "It's on like Donkey Kong™"
Crash
Posted 03:18pm 29/11/10
donkey kong looks so awesome. pity its only on the wii.

I don't mind it being on the Wii, kinda means that they need to do something really cool with the art style to make it look decent. What i do hate though is that you can't use any other controller with the game, would love to play it with the classic / pro or game cube control scheme.
Linker
Posted 03:32pm 29/11/10
Dkcr is very very awesome and plays just fine with the wiimote.
Bertis
Posted 04:14pm 29/11/10
Don't forget Super Meat Boy on PC :D
Dan
Posted 04:19pm 29/11/10
Dkcr is very very awesome and plays just fine with the wiimote.
I completely disagree. I haven't played the retail ver yet, but I had hands on at E3 and the control functions completely ruined the experience for me. You have to waggle to do DK's ground roll, which any keen old DKC players will know that you use almost every time you jump, it's about as important as the B button in Super Mario ffs and they make you frikken waggle.

Come on guys, this s*** might have been passable while the gimmick was still new and intriguing, but now it's just damn annoying. Crazy that it doesn't support the Classic Controller.
Stephen
Posted 06:56pm 29/11/10
Playing right now on my R4. :D (GS:DD)
Linker
Posted 11:40pm 29/11/10
Dan, I agreed at first, and I wanted the Classic Controller support, but after a few levels it became decent, and the roll/jump physics are slightly different in this compared to the SNES games so it's not as necessary.

Saying that, I probably wouldn't mind using the CC, but the wiimote is certainly not game-breaking for me.

At first I tried with the wiimote and nunchuck, but didn't like waggling sideways to roll.

The level design of this game is stupendous... almost every level I am smiling because of how interesting and fresh everything feels. Who ever doubted Retro Studios could do this after crafting amazing environments in the Metroid Prime series anyway?

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