As the year draws to a close, games releases are also slowing down in the wake of a few big release weeks, but we're not out of the woods yet (and wait till next year, there're a lot of games in the first quarter). At any rate, we're here once again to give you the lowdown on what to expect this week, releases wise.
This Thursday the 2nd of December is Nintendo day, the 25th Anniversary pack for Super Mario All Stars on the Wii (which comes with a sweet booklet and Mario Soudntrack) leads the charge, followed by
Donkey Kong Country Returns for Wii and the super sweet
Golden Sun: Dark Dawn for Nintendo DS. Finally, Pac-Man Party tops off the week's Wii releases.
Sly Collection sneaks onto the PS3 while Kinect gets two new releases with Zuba Fitness and Sports Island Freedom. BlazBlue: Continuum Shift takes out the week as it hits the PS3 and Xbox 360. And that's it for another week of releases, but given all those and the number of games released last week, we reckon you're sorted for a little while. Check back next Monday for next week's game releases and as always, if there's anything we've missed, drop us a line in the Comments section.
Posted 02:45pm 29/11/10
DK Country 2: Diddy Kong's Quest rocked my socks so hard. This is a no brainer for me.
Ahhh the memories..
Posted 02:47pm 29/11/10
Posted 02:52pm 29/11/10
Posted 02:54pm 29/11/10
also i hate nintendo now for trademarking "It's on like Donkey Kong™"
Posted 03:18pm 29/11/10
I don't mind it being on the Wii, kinda means that they need to do something really cool with the art style to make it look decent. What i do hate though is that you can't use any other controller with the game, would love to play it with the classic / pro or game cube control scheme.
Posted 03:32pm 29/11/10
Posted 04:14pm 29/11/10
Posted 04:19pm 29/11/10
Come on guys, this s*** might have been passable while the gimmick was still new and intriguing, but now it's just damn annoying. Crazy that it doesn't support the Classic Controller.
Posted 06:56pm 29/11/10
Posted 11:40pm 29/11/10
Saying that, I probably wouldn't mind using the CC, but the wiimote is certainly not game-breaking for me.
At first I tried with the wiimote and nunchuck, but didn't like waggling sideways to roll.
The level design of this game is stupendous... almost every level I am smiling because of how interesting and fresh everything feels. Who ever doubted Retro Studios could do this after crafting amazing environments in the Metroid Prime series anyway?