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Post by Dan @ 01:02pm 03/11/10 | 1 Comments
Epic Games have announced Infinity Blade, a new action RPG from the team at ChAIR Entertainment for iOS platforms that is an extension of their recently released Epic Citadel technology demo.
Taking handheld gaming to new heights, the graphically intense “Infinity Blade” features adrenaline-fueled sword battles and epic boss fights set in the realm of a fully 3D castle. The game’s robust single-player mode features an intuitive combat interface and simple touch controls which enable hardcore and casual gamers alike to engage in fun, furious battles. As play progresses, players gain experience, build stats and earn more powerful items to prepare their knight for the final encounter with the game’s nemesis, the God-King.

Additional content will be released free of charge via planned updates, including a fully integrated multiplayer mode, which enables players to find friends and other challengers to battle online via Game Center.
ChAIR's previous effort Shadow Complex was a highly acclaimed title (#2 in my GOTY 2009 list) and Epic Citadel already looks slick, so i can't wait to see what they put together for iPad and iPhone play.

A release date and pricing for Infinity Blade is promised to be confirmed "soon" but you can check out the first couple of screenshots here on our new game page.



epic gameschair entertainmentinfinity bladeepic citadeliosiphoneipad





Latest Comments
skythra
Posted 02:14pm 03/11/10
I really enjoy playing RPG style stuff on a mobile - or puzzle games - or tower defenses. Anything really that is slow enough or easily paused without breaking the flow of gameplay.

The only problem i have with announcements like this is that I get excited and then forget about them by the time they're released. It'd be almost better to not say anything until it comes out so i'm not overwhelmed when it does by the next big thing's announcement.

Just one question - is Action RPG like Monster Hunter? I liked that game. It had a good flow for the PSP. God of War however was a bit too fast paced for the psp, every time i put it down and picked it up i was lost or killed because of the constant action and coming back to not remembering what I was doing.
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