One of the last stops on what has been an epic press tour for the newly revealed continued development on this incredibly long awaited game, Gearbox Software's Randy Pitchford and Steve Gibson dropped into Brisbane's videogame themed Mana Bar on Sunday to give the Aussie locals the first opportunity to play Duke Nukem Forever.
Now over 12 years in the making and overcoming legal uncertainty it looks like Duke Nukem Forever is going to see the light of day, courtesy of the guys that brought us Borderlands, epic work from some of the original crew that wouldn't let it go and a whole bunch of fortunate circumstance and relationships.
AusGamers had the chance to chat to Randy and Steve following the public demo and hit them with a few questions that we hope haven't been focused on in the many interviews they've been subjected to in these past two months.
We ask for their thoughts on the "platform parity" concept between console and PC, delve deeper into who makes up the current development team at Gearbox, the possibility of mod and map tools for the game and of course, how they're expecting to fare with the notoriously strict Australian age classifications.
Find out everything we did in this developer interview