Raven Software (Singularity, X-Men Origins: Wolverine) have had some 40 layoffs as instructed by the studio's parent company Activision.
"With the recent completion of Singularity, Raven Software is realigning its workforce to better reflect the studio's upcoming slate," the publisher said in a statement, raising an industry-wide issue with publishers throwing down job cuts post-project completion.
To play devil's advocate though, there's a fine-line to think about here as it's arguable the studio itself hasn't ultimately delivered anything ground-breaking in their time at Activision, who do
pay their bills.
They also suffered a similar layoff situation at the completion of Wolverine and the last Wolfenstein - both games did not do well either critically or commercially.