We had a super secret squirrel session with Polyphony Digital's Kazunori Yamauchi last night to talk about
Gran Turismo 5, reveal heaps of new information while also shedding light on previous tidbits the driving sim legend had dropped in the past.
We managed to learn about a stack of new, cool cars; new courses and new events, as well as details regarding dynamic weather conditions, randomly generated rally maps and so much more. We also have a plethora of new screens which you can check out by clicking the images below, or
right here for a direct jump.
Click here for all the new details.
Posted 10:51am 17/9/10
Posted 11:09am 17/9/10
Posted 12:05pm 17/9/10
still reckon it's going to look s*** on a console martz ?
hint: those pics were taken from a ps3
Posted 12:10pm 17/9/10
Posted 12:51pm 17/9/10
Posted 01:25pm 17/9/10
Not on my pc =S
Posted 02:48pm 17/9/10
Posted 02:53pm 17/9/10
Posted 02:54pm 17/9/10
guess you're s*** out of luck
Posted 05:55pm 17/9/10
Edit: Found them
More over here in the post on kotaku
Posted 05:57pm 17/9/10
Posted 06:57pm 17/9/10
Posted 02:59am 19/9/10
Posted 12:08pm 27/9/10
damage modelling is irrelevant to the quality of a driving sim