Among the chaos that was last weekend's PAX Prime expo, fledgling developer Red 5 Studios announced their debut title, a very adventurous shooter/RPG hybrid called Firefall.
Perhaps the most interesting point of this announcement is that Red 5 Studios team is helmed by some pretty proven developers, CEO and Chief Creative Officer Mark Kern who was the project lead on a little game some of you might have heard of called World of Warcraft as well as Scott Youngblood the lead designer of Tribes.
Firefall paints a beautifully devastating vision of Earth, 200 years in the future. The promise of a new clean energy source, Crystite, leads to the disastrous arrival of the Melding, a hostile energy storm that engulfs most of our home planet. Earth’s surviving humans must band together in the eye of the Melding storm to save our species. Unfortunately, a new danger emerges as a bloodthirsty race known as The Chosen threatens humanity’s survival.
Players will protect the Earth through the use of high-tech battleframes, which can be customized extensively to unlock the power of Firefall’s class-based combat. Battleframes allow players to specialize in their favorite style of play, while giving them the flexibility to swap and trade their way to new configurations on-the-fly. Whether you enjoy supporting your team, aggressively assaulting an enemy position, or sneaking behind enemy lines, there is a battleframe for you.
Firefall will feature a free-to-play model that allows players to experience every detail of the vibrant world without having to pay a penny. Updates to the game, dynamic world events, and other content will also be offered without a price tag, while a marketplace will allow fans to purchase optional enhancements.
A debut cinematic trailer
has been released, as well as a video of the gameplay demo
that was shown off at PAX, offering 10 minutes of in-game action.
Screenshots and more details can be found on our new Firefall game page